top of page

2023 Tribeca Games & Immersive Experience

This year dgimedianyc will have the opportunity to document the Games & Immersive at the Tribeca Film Festival. The Games and Immersive Experience will showcase over 20 projects from artists who pushes the limits of storytelling formats with experimental narratives and games that are family friendly. There will be also some playable demos for attendees along with competitions for artists to gain exposure. The Experience have some great highlights for example: The Fury by Iranian visual artist Shirin Neshat; Colored from Novaya and Centre Pompidou, a mixed-reality installation adapted from Tania de Montaigne’s award-winning biographical essay on 15-year-old Claudette Colvin; Maya: The Birth (Chapter 1), a virtual reality animation from a multi-awarded studio Floréal and directed by renowned photographer and women’s rights activist Poulomi Basu; Kinfolk: Black Lands from Idris Brewster, an AR experience that monumentalizes the past, present, and future of the Black communities that have built New York City; and Pixel Ripped 1978, the newest title in the nostalgia-fueled Pixel Ripped virtual reality game-within-a-game series, created by Emmy-winning VR studio ARVORE and Atari.

Attendees can also look forward to special games events and talks, including a special screening of Hideo Kojima: Connecting Worlds directed by Glen Milner and produced by Ben Hilton, which takes viewers on a journey into the creative mind of Hideo Kojima, one of the most iconic video game designers in the world. The screening is followed by an extended Q&A with Kojima. Telltale Games is also hosting a panel, “Exploring Deep Space: How Telltale and Deck Nine created Expanse Stories in an Interactive Medium” for an in-depth discussion of the key factors in capturing the right feel and tone for The Expanse: A Telltale Series, the highly anticipated prequel to the popular TV series.

The Games & Immersive Experience is a showcase celebrating the emergence of new forms of entertainment: games that can be played at home, on the street, or in modern-day galleries, alongside the latest 3D works from world-renowned XR artists who demonstrate how immersive tech can leverage thought-provoking social statements will be held exclusively in-person at the Festival’s hub, Spring Studios (50 Varick Street). For information on the festival go to https:/


bottom of page